@sandsalamand sandsalamand starred thunderclient/thunder-client-support · October 24, 2024 19:20

Thunder Client is a lightweight Rest API Client Extension for VS Code.

3.6k Updated Oct 21

@sandsalamand sandsalamand starred Inspiaaa/BlitzEcs · September 28, 2024 10:04

A lightning-fast, memory-efficient ECS framework for making games

C# 12 Updated Apr 24, 2022

@sandsalamand sandsalamand starred INedelcu/SimpleVolumeEditor · September 16, 2024 06:34

A simple Volume / AABB gizmo for Unity Editor

C# 7 Updated Oct 29, 2022

@sandsalamand sandsalamand starred theRealUnd3rdog/Godot_Noshot_Controller · September 13, 2024 01:17

NOSHOT First Person Controller

C# 382 Updated Sep 11

@sandsalamand sandsalamand starred RoyTheunissen/Asset-Palette · August 24, 2024 10:37

Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.

C# 115 Updated Aug 24

@sandsalamand sandsalamand starred Andicraft/VolumetricFog-URP2022 · August 15, 2024 22:40

Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.

C# 75 Updated Nov 22, 2023

@sandsalamand sandsalamand forked sandsalamand/UnityHFSM from Inspiaaa/UnityHFSM · August 6, 2024 01:46

A simple yet powerful class-based hierarchical finite state machine for Unity

C# 991 Updated May 28

@sandsalamand sandsalamand starred farlee2121/BidirectionalMap · July 31, 2024 00:24

A two-way lookup for dotnet standard

C# 17 Updated Aug 12, 2022

@sandsalamand sandsalamand starred traggett/UnityUniversalRPSurfaceShader · July 28, 2024 07:25

An easy to extend version of Unity's default lit URP shader based on some simple macros.

ShaderLab 19 Updated Nov 11, 2022

@sandsalamand sandsalamand starred ChevyRay/PrefabPalette · July 28, 2024 07:22

A simple tool for placing prefabs in your Unity scenes.

C# 20 Updated Oct 23, 2018

@sandsalamand sandsalamand starred TheZoraiz/ascii-image-converter · July 25, 2024 08:20

A cross-platform command-line tool to convert images into ascii art and print them on the console. Now supports braille art!

Go 2k Updated Apr 14

@sandsalamand sandsalamand starred FerzanK/Horus-Unity-Occlusion-Culling · July 21, 2024 10:12

Occlusion culling for Unity

C++ 33 Updated Jan 2, 2020

@sandsalamand sandsalamand starred ramokz/phantom-camera · June 28, 2024 22:50

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.

GDScript 1.9k 2 issues need help Updated Jun 22

(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!

ShaderLab 450 Updated Feb 23, 2023

@sandsalamand sandsalamand starred Remi123/MotionMatching · June 13, 2024 22:23

Motion Matching for Godot 4.

C++ 30 Updated Jun 5

Dark Bramble without fish or fog.

C# 9 Updated Dec 18, 2022

@sandsalamand sandsalamand starred unoplatform/Uno.Wasm.Bootstrap · March 24, 2024 22:16

A simple nuget package to run C# code in a WASM-compatible browser

WebAssembly 350 1 issue needs help Updated Mar 22

@sandsalamand sandsalamand starred JLPM22/MotionMatching · February 20, 2024 06:12

Motion Matching implementation for Unity

C# 266 Updated Feb 13

Property drawer that allows class selection from drop-down in Unity.

C# 281 1 issue needs help Updated Jul 24, 2022

@sandsalamand sandsalamand starred ls9512/UTween · January 31, 2024 09:07

UTween is an interpolation animation component for Unity. You can quickly configure animations through built-in components or write animations thro…

C# 139 Updated May 16, 2022

@sandsalamand sandsalamand starred Thundernerd/Unity3D-SerializableInterface · January 22, 2024 01:38

A wrapper that allows you to serialize interfaces

C# 176 1 issue needs help Updated Nov 14, 2023

@sandsalamand sandsalamand forked sandsalamand/stride-docs from stride3d/stride-docs · October 19, 2023 07:02

This repository hosts the source code for the Stride documentation. Contributors can follow the build instructions provided to run the website loca…

PowerShell 21 9 issues need help Updated Oct 19

Godot plugin for a toggleable freecam with Minecraft-like controls.

GDScript 2 Updated Oct 5

@sandsalamand sandsalamand created a repository sandsalamand/Unity-WebGL-Save-System-Test · September 20, 2023 03:23

demo repo showing a crash at SaveFile when built

Updated Sep 20

@sandsalamand sandsalamand starred tessarakkt/godot4-oceanfft · September 17, 2023 14:03

Tessendorf FFT based ocean waves and buoyancy in Godot 4 using compute shaders

GDScript 165 Updated Feb 27

@sandsalamand sandsalamand forked sandsalamand/stride-website from stride3d/stride-website · September 17, 2023 07:20

This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the…

HTML 3 5 issues need help Updated Sep 17

@sandsalamand sandsalamand starred johang88/TR.Stride · September 17, 2023 04:10

Various stride utilities / projects (stride3d.net)

C# 37 Updated Jul 18, 2022

Save System for Unity with AOT (IL2CPP) and assets references support.

C# 171 Updated Sep 16

@sandsalamand sandsalamand starred ashblue/fluid-unique-id · September 6, 2023 09:11

A micro-framework to manage unique IDs in scenes with Unity

C# 28 Updated Mar 4

@sandsalamand sandsalamand starred Elringus/SpriteGlow · August 1, 2023 08:11

A sprite glow effect for Unity game engine

ShaderLab 2k Updated May 11

@sandsalamand sandsalamand starred valantonini/AStar · August 1, 2023 07:01

A 2D A Star (A*) pathfinding implementation in C# focused on ease of use

C# 89 Updated Sep 28, 2022

@sandsalamand sandsalamand starred mob-sakai/UnmaskForUGUI · July 24, 2023 08:43

A reverse masking solution for uGUI element in Unity.

C# 635 Updated Mar 14

@sandsalamand sandsalamand starred starikcetin/Eflatun.SceneReference · July 19, 2023 11:45

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

C# 131 Updated Jul 9

@sandsalamand sandsalamand starred mob-sakai/SoftMaskForUGUI · July 18, 2023 21:54

UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

C# 1.5k 1 issue needs help Updated Mar 24

@sandsalamand sandsalamand starred Arvtesh/UnityFx.Outline · July 14, 2023 05:12

Screen-space outlines for Unity3d.

C# 944 Updated May 7

@sandsalamand sandsalamand starred jackyyang09/Simple-Unity-Audio-Manager · July 13, 2023 01:28

A decentralized audio playing system for Unity, designed for simplicity and built to scale!

C# 273 Updated Jun 26

@sandsalamand sandsalamand starred CyberAgentGameEntertainment/NovaShader · July 9, 2023 19:35

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 814 Updated Jul 7

@sandsalamand sandsalamand starred beatrate/QuirkySave · July 3, 2023 10:38

Modular saving system for Unity.

C# 1 Updated May 14, 2022

@sandsalamand sandsalamand starred mlaily/FastSmartWeakEvent · June 26, 2023 21:27

C# 6 Updated Nov 6, 2020

@sandsalamand sandsalamand starred cmilr/DeadSimple-Pixel-Perfect-Camera · June 20, 2023 02:15

An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel per…

C# 227 Updated Jan 23, 2021

@sandsalamand sandsalamand starred fffogil/SimpleTools-CustomSOIcons · May 26, 2023 22:54

Simple editor addon that allows to show custom scriptable object icons in the Project view

C# 22 Updated Apr 8

@sandsalamand sandsalamand starred WooshiiDev/HierarchyDecorator · April 21, 2023 01:33

Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.

C# 545 Updated Apr 8

@sandsalamand sandsalamand starred DarkCoderSc/PowerRemoteDesktop · April 3, 2023 01:20

Remote Desktop entirely coded in PowerShell.

PowerShell 1.9k Updated Dec 27, 2022

@sandsalamand sandsalamand starred Haruma-K/UnityScreenNavigator · March 26, 2023 22:02

Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.

C# 565 Updated Mar 18

@sandsalamand sandsalamand starred Delt06/urp-toon-shader · March 22, 2023 22:24

🌔 Toon shader for Unity's Universal Render Pipeline.

ShaderLab 241 Updated Mar 13

@sandsalamand sandsalamand starred sebastianhein/urp_kawase_blur · March 15, 2023 19:34

URP renderfeature test project

C# 322 Updated Dec 26, 2022

Free and open-source library that improves unity inspector. Star us on Github? +1 [Custom Editor, Custom Inspector, Inspector Attributes, Attribute…

C# 361 Updated Feb 16

@sandsalamand sandsalamand starred dbrizov/NaughtyAttributes · Feb 20, 2023

Attribute Extensions for Unity

C# 3.5k Updated Nov 29, 2022

@sandsalamand sandsalamand starred beatrate/ReliableMecanimEvents · Feb 13, 2023

Enhanced animation events for Unity Mecanim.

C# 8 Updated Sep 5, 2021

A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

C# 587 Updated Jun 15, 2022

@sandsalamand sandsalamand starred Deadcows/MyBox · Jan 18, 2023

MyBox is a set of attributes, tools and extensions for Unity

C# 1.4k Updated Nov 19, 2022

@sandsalamand

Extension method syntax for generic Unity.Mathematics data-types

C# 5 Updated Dec 13

@sandsalamand

A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspecto…

C# 218 Updated Dec 19

@sandsalamand

Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)

C# 208 Updated Dec 10

@sandsalamand

Change the C# compiler (csc) used on your Unity project, as you like!

C# 208 Updated Dec 22

@sandsalamand
sandsalamand created a repository sandsalamand/QSB-Addon-Utils Dec 11, 2022

utilities that make it easier to create addons for QSB

Updated Dec 11

@sandsalamand

Outer Wilds online multiplayer mod, using Mirror and OWML.

C# 61 Updated Dec 6

@sandsalamand

Syncs LightBramble configuration between clients

Updated Dec 6

@sandsalamand
sandsalamand starred DavidArayan/ezy-slice Nov 18, 2022

An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

C# 1.4k Updated Jul 23

@sandsalamand

Stop using Invoke to delay a code.

C# 7 Updated Oct 30

@sandsalamand

Serializable dictionary class for Unity

C# 494 Updated Apr 7

@sandsalamand

A mod for Risk of Rain 2.

C# 8 Updated Aug 25

@sandsalamand

A gerstner wave ocean demo for Unity URP

ShaderLab 7 Updated Mar 2

@sandsalamand
sandsalamand starred cinight/MinimalCompute Aug 7, 2022

C# 487 Updated Jun 7

@sandsalamand

A gerstner wave ocean demo for Unity URP

ShaderLab 6 Updated Mar 2

@sandsalamand

Learn how to implement boat physics in Unity

C# 41 Updated Jan 31

@sandsalamand

個人サイト

CSS 2 Updated May 9

@sandsalamand
sandsalamand starred Inspiaaa/UnityHFSM Jul 27, 2022

A simple yet powerful class based hierarchical finite state machine for Unity3D

C# 264 Updated Jul 7

@sandsalamand

Implementation of the A*-Algorithm in Unity3D

C# 26 Updated Apr 17

@sandsalamand

Fixes some vanilla bugs in Outer Wilds

C# Updated Jul 23

@sandsalamand

Property drawer that allows class selection from drop-down in Unity.

C# 176 1 issue needs help Updated Jul 3

@sandsalamand

A Unity Editor extension for customizing inspector layout with attributes.

C# 152 Updated Jul 8

@sandsalamand

Dark Bramble without fish or fog.

C# 5 Updated Nov 26

@sandsalamand

Automatic LOD generation + scene optimization

C# 1.3k 1 issue needs help Updated Aug 13

@sandsalamand

Unity C# reference source code.

C# 9.2k Updated Jun 10

@sandsalamand
sandsalamand starred lucasmeijer/NiceIO Jun 4, 2022

For when you've had to use System.IO one time too many

C# 113 Updated Feb 15

@sandsalamand

Volumetric Lights for Unity

C# 1.6k Updated Aug 25

@sandsalamand

The mod loader and mod framework for Outer Wilds

C# 41 Updated Jan 23

@sandsalamand

Outer Wilds online multiplayer mod, using modified UNET and OWML.

C# 41 Updated Jan 28

@sandsalamand
sandsalamand starred sinai-dev/UnityExplorer Jan 28, 2022

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

C# 535 Updated Jan 24

@sandsalamand
sandsalamand created a repository sandsalamand/CE_Utilities Dec 17, 2021

useful scripts to make Cheat Engine more useable

Updated Dec 17

@sandsalamand

You'll get a ton of virus warnings when you download this since it uses low-level winapis. Compile it yourself if you want to be safe 🤷

@sandsalamand

FIrst program i made. All reverse engineering related to Pav and Grand Archives community.

C# 4 Updated Aug 18

@sandsalamand

Improved responsiveness.
Added pref file to more easily change URL and server mode.

@sandsalamand

Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.

C# 836 Updated Jul 6

@sandsalamand

Improved error handling and speed, now accepts console arguments for the running mode and URL to parse from.
Included is an editable .bat file to make it easier to save arguments for future reuse.

@sandsalamand

Stable and working release.
Not thoroughly bug-tested

@sandsalamand
sandsalamand starred SeleniumHQ/selenium Jul 4, 2021

A browser automation framework and ecosystem.

Java 21.1k Updated Jul 4

@sandsalamand
sandsalamand created a repository sandsalamand/Watch2Gether_Parser Jul 2, 2021
@sandsalamand
sandsalamand created a repository sandsalamand/streamlabs_song_helper Jun 26, 2021

helps streamlabs display the song currently playing on watch2gether

Updated Jun 26

@sandsalamand
sandsalamand starred googlevr/tilt-brush Jun 23, 2021

C# 1.9k Updated Jun 23

@sandsalamand
sandsalamand starred ValveSoftware/Proton Jun 18, 2021

Compatibility tool for Steam Play based on Wine and additional components

C++ 13.9k Updated Jun 18

@sandsalamand
sandsalamand starred microsoft/wslg Jun 11, 2021

Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios

C++ 3.9k Updated Jun 11

@sandsalamand
sandsalamand created a repository sandsalamand/AutomaticKicks Jun 8, 2021

basically a complicated macro

Updated Jun 8

@sandsalamand
sandsalamand created a repository sandsalamand/crypto_mining_scheduled Apr 12, 2021

runs and stops a mining script at scheduled times

Updated Apr 12

@sandsalamand
sandsalamand created a repository sandsalamand/bitmap-to-bullet Jan 10, 2021

converts a 4bpp bitmap to an array of pixels, then spawns them as bullets in Dark Souls 3 using memory injection

Updated Jan 10