A micro-framework to manage unique IDs in scenes with Unity
C# 28 Updated Mar 4
A 2D A Star (A*) pathfinding implementation in C# focused on ease of use
C# 89 Updated Sep 28, 2022
Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
C# 131 Updated Jul 9
UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.
C# 1.5k 1 issue needs help Updated Mar 24
A decentralized audio playing system for Unity, designed for simplicity and built to scale!
C# 273 Updated Jun 26
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
C# 814 Updated Jul 7
Imported https://www.codeproject.com/Articles/29922/Weak-Events-in-C with minor alterations
C# 6 Updated Nov 6, 2020
An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel per…
C# 227 Updated Jan 23, 2021
Simple editor addon that allows to show custom scriptable object icons in the Project view
C# 22 Updated Apr 8
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
C# 545 Updated Apr 8
Remote Desktop entirely coded in PowerShell.
PowerShell 1.9k Updated Dec 27, 2022
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
C# 565 Updated Mar 18
ShaderLab 241 Updated Mar 13
Free and open-source library that improves unity inspector. Star us on Github? +1 [Custom Editor, Custom Inspector, Inspector Attributes, Attribute…
C# 361 Updated Feb 16
Enhanced animation events for Unity Mecanim.
C# 8 Updated Sep 5, 2021
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
C# 587 Updated Jun 15, 2022
MyBox is a set of attributes, tools and extensions for Unity
C# 1.4k Updated Nov 19, 2022
Extension method syntax for generic Unity.Mathematics data-types
C# 5 Updated Dec 13
A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspecto…
C# 218 Updated Dec 19
Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)
C# 208 Updated Dec 10
Change the C# compiler (csc) used on your Unity project, as you like!
C# 208 Updated Dec 22
Outer Wilds online multiplayer mod, using Mirror and OWML.
C# 61 Updated Dec 6
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
C# 1.4k Updated Jul 23
A gerstner wave ocean demo for Unity URP
ShaderLab 7 Updated Mar 2
A gerstner wave ocean demo for Unity URP
ShaderLab 6 Updated Mar 2
Learn how to implement boat physics in Unity
C# 41 Updated Jan 31
A simple yet powerful class based hierarchical finite state machine for Unity3D
C# 264 Updated Jul 7
Implementation of the A*-Algorithm in Unity3D
C# 26 Updated Apr 17
Property drawer that allows class selection from drop-down in Unity.
C# 176 1 issue needs help Updated Jul 3
A Unity Editor extension for customizing inspector layout with attributes.
C# 152 Updated Jul 8
Automatic LOD generation + scene optimization
C# 1.3k 1 issue needs help Updated Aug 13
Outer Wilds online multiplayer mod, using modified UNET and OWML.
C# 41 Updated Jan 28
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
C# 535 Updated Jan 24
FIrst program i made. All reverse engineering related to Pav and Grand Archives community.
C# 4 Updated Aug 18
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
C# 836 Updated Jul 6
Compatibility tool for Steam Play based on Wine and additional components
C++ 13.9k Updated Jun 18
Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
C++ 3.9k Updated Jun 11
You'll get a ton of virus warnings when you download this since it uses low-level winapis. Compile it yourself if you want to be safe🤷